Design and Technology

The DT curriculum at United Learning provides children with a relevant, coherent, progressive knowledge of the design process and an appreciation of the work of a range of craftspeople

 

  • Investigate , disassemble and  evaluate 

How have materials and components been used? How has the product been made? Why has it been made this way? What are the different parts of a product called and what does each do? How does the way a product works relate to its intended purpose? 

 

  • Focused practical task 

How can materials, structures and techniques be tested? How can materials and structures be   joined? Where might materials and structures fail?  

 

  • Design and make, evaluate 

How will ideas be explored, developed, communicated and modelled in a variety of ways? How will a product be made; what materials, equipment and processes will be used? What alternatives are there, if initial attempts fail? How well did the product work? What were the strengths and areas for development? How well did the final product relate to its intended purpose? 

 

Our curriculum is designed to embed core disciplinary knowledge, and the ability to approach challenging, design questions 

  • Marking out and cutting skills 

  • Fixing and joining skills 

  • Mechanical and control skills 

  • Finishing skills, including food hygiene 

  • Related language skills

 

Implementation:

Design and technology at Abbey Hey Academy is taught, generally, in alternate half-terms and is cross curricular. In EYFS design and technology is taught through the EYFS framework through focused modelling and daily provision activities.

 

Teachers are provided with an additional three planning days per year on top of their PPA, to plan their curriculum. As part of this planning process, teachers need to plan the following:

 

  • All lessons at are planned around Rosenshine’s Ten Principals of Instruction framework and we believe that this alongside of Kagan structures promotes cooperative learning as well as enquiry.
  • A cycle of lessons for each subject, which carefully plans for progression and depth using the TASC wheel. This is recorded in their sketch book.
  • Children sketch books should show the build-up of knowledge and skills needed to create a purposeful product.
  • Children will be given the opportunity in each lesson to evaluate an aspect of their learning.
  • Trips and visiting experts who will enhance the learning experience.
  • A means to display and celebrate the pupils’ design and technology work in their class.

 

Impact:

Our Design and Technology Curriculum is high quality, well thought out and is planned to demonstrate progression year on year, giving pupils the skills and knowledge and vocabulary that they need to move forward in their learning, alongside opportunities to apply their knowledge to different situations. If children are keeping up with the curriculum, they are deemed to be making good or better progress. In addition, we measure the impact of our curriculum through the following methods:

 

  • Pupil discussions about their learning; which includes discussion of their thoughts, ideas, processing and evaluations of work.
  • A reflection on standards achieved against the planned outcomes;
  • Each year group will have the opportunity to share and discuss their new product with a different year group.

Long Term Plan

UL Overview

Curriculum

  • Design and Technology

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